By Thomas M. Reid
An experience that includes the loup du noir (skin-changer).
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Additional resources for Dark of the Moon (AD&D 2nd Ed Roleplaying, Ravenloft Adventure)
Andrei recommends using the back entrance to get in rather than the front door. He also tells the party to look for a “big, red-haired boyarsky-that’s Vladislav, and he’s not a bad fellow. He might help you if you can talk him into it. ” Andrei the Furrier (2nd-level fighter): AC 10 (8 with heavy parka); MV 12; HD 2; hp 13; Str 13, Dex 9, Con 15, lnt 10, Wis 9, Cha 9; #AT 1; Dmg ld4 (hunter’s knife); AL NG; THACO 19. Scene Ct Pauel’s Treachery Scene 0: Brother Terenskg Run this scene any time from one building to another.
He is one of the boyarsky, but spends much time pursuing his trade as a trapper. Vladislav was once a good man who opposed the boyar’s rule, and was Yuri’s closest ally. His good-natured openness conceals a pit of hatred and self-despite; Vladislav hates what he has become and hates Gregor for making him into a werewolf. Vladislav has no wife, but lives here with his younger brother Olaf. He had two other brothers who accompanied him and Yuri when they confronted Gregor, but the boyar chose to kill them rather than make them into boyarsky.
10. Sweathouse. Many of the villagers are fond of gathering in this sauna to discuss the day’s events. In recent years it has seen less use, since the boyarsky tend to drive out the other users. The sweathouse consists of a small, wood-floored room with benches that sit around a pit containing an iron stove. Heavy rocks insulate the building from the direct heat of the stove and hold the warmth. Before Gregor’s rule, men and women would alternate days in the sweathouse. 1 1. Vladislav the Trapper.
Dark of the Moon (AD&D 2nd Ed Roleplaying, Ravenloft Adventure) by Thomas M. Reid